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Tau Pathfinder killteam new edition comparison

Date
Friday, December 1st 2023

Table of Contents

    The two biggest changes in this edition are:

    • Crits can no longer block 2 normal hits
    • Shas'La Pathfinders can now group activate.

    So let's look at a side-by-side comparison when shooting a regular space marine. (W:14 SV:3+) For all of these charts, I'm comparing the 2021 edition to the 2024 edition and 2024 edition with the new Shas'La group activation. For Markerlight Comparison, I'm assuming the target is in light cover.

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    Markerlight

    MarkerlightKT21KT24
    1BalancedSaturate
    2SaturateBalanced
    3BS +1No Obscure
    4No ObscureSeek Light
    5Seek Light-
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    Shas'ui

    Core stats are unchanged.

    Melee
    DMG 3/4 (Balanced)
    Bonding Knife
    Melee
    DMG 2/3
    Gun Butt

    Art of War was completely reworked.

    Mont'ka
    Free 3" Dash
    Each time a friendly PATHFINDER operative is activated, if it has an Engage order for that activation, it can perform a free Dash action during that activation.
    Mont'ka
    Free 1" to Movement
    Kauyon
    Extra cover save & 0AP mission action
    Kauyon
    Free Markerlight

    Shas'la

    Group Activation
    1
    Group Activation
    2
    Fearless on the Frontline
    -
    Fearless on the Frontline
    Fallback for 1AP. Can markerlight within control range

    This is a huge change. Group Activation alone is a massive buff, but fearless on the frontline negates a lot of melee threats. A common strat used against Tau was to shoot them and then charge them. Forcing them into melee combat upon activation, which usually kill them. This change completely negates that strategy as now they can just take a step back and shoot you. This doesn't apply to specialists of course, but the new Firefight ploy of "Point Blank Fusillade" can help with that.

    Blooded

    Veteran
    -
    Veteran
    When Art of War is used, the Blooded can choose to do the opposite Art instead.

    Pulse Accelerator Drone

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    Weapons Expert

    Should you bring 2 weapons experts or 2 Shas'la pathfinders? On pure damage output alone, the Group Activated Shas'la are better in terms of pure damage output. However this requires the pair of them to stick together and not be split up.
    The Weapons Experts do not benefit from Group Activation and do not have 1AP Disengage. However, 1 Weapons Expert is better than 1 Shas'la meaning you can split them up to cover more area, whereas your Pathfinders have to stick together to get the most out of them.

    So it's a trade-off between flexibility and damage output.

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